> Forest of True Sight > Questions & Answers Reload this Page Entire Game Solo With Henchies
Reply
Old Nov 17, 2005, 01:57 PM // 13:57   #21
Wilds Pathfinder
 
coolsti's Avatar
 
Join Date: Jul 2005
Location: Denmark
Advertisement

Disable Ads
Default

Quote:
Originally Posted by chaos dragoon
to answer the question,no. there are probably more but this is a quest i know off my head that henchies cant do. high priest alkar. you need to split your group which cant be done with henchmen. one to get crystals, one to defend the high priest. at least i heard it cant be done with henchmen. if anyone has done it with hench only, feel free to prove me wrong.
Actually I did the high priest Alkar with henchies only. It was tough, and I don't recommend it. I did it with only henchies because I didn't know the quest beforehand. When I got to the point where I was supposed to both protect the priest AND get the 4 crystals, I thought there was no way to complete this. But what I did was run halfway to the first crystal, then back to find the priest under attack. After I helped him, I went to the first mobs guarding the crystal, aggoed as many of them with my aggro circle, and led them back half way to the priest. I then killed them there, where I also could keep an eye on the priest. Every time the priest was under attack, I hurried over to rescue him.

I did this 4 times, once for each crystal. It was hard work, but it can be done.

I also remember I did the Iron Mines with infusion and with bonus with henchies only. I don't know how I did this, since henchies supposedly are not infused, but I did manage it. I also easilly did Thunderkeep with henchies, and I was not playing a monk.

Except for UW and FOW where henchies aren't allowed, and maybe for the post-game titan quests, you can do anything in this game with only henchies. You just need to know how to play with them. This means how to attack and lure, when to target and when to fall back so that your tanking henchy warriors also fall back at the correct time. It becomes sort of like fishing, trying to pull some enemies back from bigger mobs.

Playing with henchies has the advantage that they target exactly who you target, which is most efficient. So just remember to not change your target too rapidly, it will confuse the henchies and cause them to switch targets too often. But playing with henchies is no where near as much fun as playing with a GOOD group of human players. Unfortunately, that is somewhat difficult to find sometimes, but a mix of part henchy and part human is a great alternative.
coolsti is offline   Reply With Quote
Old Nov 17, 2005, 02:00 PM // 14:00   #22
Wilds Pathfinder
 
coolsti's Avatar
 
Join Date: Jul 2005
Location: Denmark
Default

Quote:
Originally Posted by Numa Pompilius
Photeus: it's a bug. If you're already infused and you're with an all-hench team, they don't get infused. You get the message everyone's been infused, but as you've noticed the henches haven't really.
The solution is to buy and bring some cheap armor, and when you get to the healer, wear it. Then the uninfused piece gets infused - and so do the henches!

And henches own in ring of fire/abbaddons.
That is probably the answer! Why my recent attempts to to Iron Mines with a mixed group of henchies + players who were infused before + players who were not infused went sour. This bug you mention must have caused the henchies to not have become infused because some of us (most of us actually) humans were already infused.

Darn! have to remember that.
coolsti is offline   Reply With Quote
Old Nov 17, 2005, 02:24 PM // 14:24   #23
Krytan Explorer
 
Digitalblast's Avatar
 
Join Date: Apr 2005
Location: Calgary AB.
Guild: Wanta Fanta [WTF] mo/mes, war/el, nec/ra
Profession: E/N
Default

I have done every mission and quest in the game with henchies several times over. Its super easy with ele. I have yet to do any of the SF quests though with only henchies.
Digitalblast is offline   Reply With Quote
Old Nov 17, 2005, 03:03 PM // 15:03   #24
Frost Gate Guardian
 
Raptox's Avatar
 
Join Date: Oct 2005
Location: Huntington Station, NY
Guild: Une Annee Sans Lumiere [UASL]
Profession: E/Me
Default

Quote:
Originally Posted by Former Ruling
I've seen henchies own through the mainlands of Iron Mines >_>

I know cause someone took me to get my mask infused and used an all henchie group except for us.
I don't know why, but sometimes I see what you're saying, and other times I see what Rosette is saying. I'll have a group of henchies one mission that are bona fide Mursaat slayers, and then the next time around I'll have lost three in the first five seconds. Random infusion doesn't make sense, and for story purposes you'd think the henchies would be infused after you complete Iron Mines.

Would ANet be able to officially answer this question?
Raptox is offline   Reply With Quote
Old Nov 17, 2005, 03:04 PM // 15:04   #25
Pre-Searing Cadet
 
Join Date: Nov 2005
Guild: Feast of Crows (FoCr)
Profession: W/Mo
Default

I have a guildmate solo through every mission past yaks bend -- and provided pictures to prove it! I wouldn't suggest it unless you are very bored and have way to much time on your hands.
Greene Axe is offline   Reply With Quote
Old Nov 17, 2005, 03:18 PM // 15:18   #26
Forge Runner
 
DeanBB's Avatar
 
Join Date: Jul 2005
Location: Arizona
Guild: Wizardry Players Guild, http://4guildwars.7.forumer.com
Default

I found Thirsty River and Elona Reach were made easy with all henchies when playing either a wa/mo or ne/mo and running Succor on both Alesia and Lina. That extra energy for them makes them much more effective, and I finished both with no deaths. The monk boss at the end of TR took forever to drop though.

Wa/mo can get by with just adrenaline skills and signets, ne/mo gets soul reaping to feed energy. Don't take skills that are too expensive though.

For Iron Mines, if you get infused and just finish the mission there are only 1-2 mursaat to fight at a time so completing it with just henchies is no big deal. Bring a rez along just in case though.

For the Alkar quest in SF, he is a pretty tough bugger on his own. What if you just put a couple of enchantments on him to protect him then went to fight for the crystals? Life Bond, Mending, Succor, something like that? Anyone tried?
DeanBB is offline   Reply With Quote
Old Nov 17, 2005, 03:21 PM // 15:21   #27
Hell's Protector
 
Jetdoc's Avatar
 
Join Date: Jul 2005
Guild: The Eyes of Texas [BEVO]
Profession: D/A
Default

I have personally done every quest and mission through the desert missions solo WITHOUT henchmen. I also did all of the desert quests solo, and did the desert missions with one other partner (two of us, no henchmen).

I haven't been able to finish the shiverpeak missions without a large group yet, but I'm toying with ways of doing that as well.

Given that, I believe that it is completely possible to do the entire game with henchmen. It just takes time and a TON of patience.
Jetdoc is offline   Reply With Quote
Old Nov 17, 2005, 03:26 PM // 15:26   #28
Academy Page
 
TyLLy_4's Avatar
 
Join Date: Sep 2005
Guild: [Crypt Devils]
Profession: Me/E
Default

Specially now that HEnchies have improved AI and they run from AoE spells ........ (iv had henchies in the desert standing in top of traps and staying there while i heal them with my w/mo)
TyLLy_4 is offline   Reply With Quote
Old Nov 17, 2005, 03:35 PM // 15:35   #29
Wilds Pathfinder
 
Join Date: Jul 2005
Profession: Mo/
Default

Yes, most missions and quests can do with henchies. Their AI have been improved, and they are much better than a random group if you control them well.
In Alkar quest, if you go too far from him, all entchantments will be removed.
linh is offline   Reply With Quote
Old Nov 17, 2005, 05:59 PM // 17:59   #30
Ascalonian Squire
 
Join Date: Oct 2005
Default

I am here to tell you that I finished 99% of the missions / quests and bonus missions with just henchies (including Thunderhead, High priest Alkar, Iron Mines, and all of the Ascention missions... Jesus, I even went all the way up through Lornar's Pass from Camp Rankor just to get a collector bow... that was 2 hours of stress). As a R/Me it was quite challenging, but doable. Not something to try if you are impatient for sure. Many of the missions I had to do over a couple of times just to get a feel for what was needed to happen and what fails and succeeds. The Titan quests are pretty much not doable with henchmen. You need more team work with those bad boys.

The one sure advantage of being a Ranger is that you can choose groups to pull in to your hench mob and let them have the smack down while you interrupt healers etc.

Another thing to consider is what henchies to hire. Don't hire the Ranger if you are Ranger etc. When you get to the 8 party limits, get the tanks and BOTH Monks. If you are a caster, hire the Necro for energy recharging. If you see one of your Monks getting spanked, make sure to target the aggressor and continue on.

Also, this is a good rule of thumb for any battles, including without henchies... if there is a boss mob, target and kill the minions first then target the boss.

Anyway, I've also done about 95% of the game again with just henchies as an E/Me. This was of course, before the new patch came out that really messed with the AI.

Good luck!
ikelleigh is offline   Reply With Quote
Old Nov 17, 2005, 06:57 PM // 18:57   #31
Frost Gate Guardian
 
Jczech's Avatar
 
Join Date: May 2005
Profession: Mo/
Default

Quote:
Originally Posted by Raptox
I don't know why, but sometimes I see what you're saying, and other times I see what Rosette is saying. I'll have a group of henchies one mission that are bona fide Mursaat slayers, and then the next time around I'll have lost three in the first five seconds. Random infusion doesn't make sense, and for story purposes you'd think the henchies would be infused after you complete Iron Mines.

Would ANet be able to officially answer this question?
Quote:
Originally Posted by Update ??? Wednesday, June 8
Changed the way armor infusion quests work. The seer now infuses all of your currently worn pieces of armor, but the infusion effect is slightly reduced in power in order to preserve the intended challenge of the following missions.
Quote:
Originally Posted by Update ??? Wednesday, June 1
Improved Henchmen in missions beyond Iron Mines of Moladune. They now have three pieces of armor infused instead of one.
Those are the two latest notes regarding henchmen and infusion. I've personally never seen them die any faster than a fully infused player, though.

Quote:
Originally Posted by DeanBB
For the Alkar quest in SF, he is a pretty tough bugger on his own. What if you just put a couple of enchantments on him to protect him then went to fight for the crystals? Life Bond, Mending, Succor, something like that? Anyone tried?
It would work fine until you got out of radar range of him, at which point all of the enchantments would fall off.
Jczech is offline   Reply With Quote
Old Nov 17, 2005, 07:32 PM // 19:32   #32
Ascalonian Squire
 
Doooom's Avatar
 
Join Date: Sep 2005
Guild: From Light/Of Darkness
Profession: N/E
Default

I looked for a party for Thirsty River for about an hour, tried one and failed miserably twice. Tried with one player and 4 henchies, finished first try. LOL!
Doooom is offline   Reply With Quote
Old Nov 17, 2005, 11:01 PM // 23:01   #33
Lion's Arch Merchant
 
Join Date: Aug 2005
Location: Tampa, Florida
Guild: Sticks and Stones
Profession: R/Rt
Default

Ran my e/mo and n/me through Aurora (main mission -- not bonus), by not engaging the mantle at all, just outrunning them.
Mister Overhill is offline   Reply With Quote
Old Dec 21, 2005, 03:51 PM // 15:51   #34
Pre-Searing Cadet
 
Join Date: Oct 2005
Default

How did anyone do the pre-sear quest "across the wall" Solo? I mean if you did every quest and mission solo how did you do that?? How did you get the rez sig in pre sear?
Meaux Feaux is offline   Reply With Quote
Old Dec 21, 2005, 04:29 PM // 16:29   #35
Frost Gate Guardian
 
Join Date: Oct 2005
Default

Yes it is Possible i have done it myself when i went though my 3rd char i was tired of PuG grps who couldn't listen and got us all killed. As for the high priest alkar quest that was one of the easy ones go ahead kill all til the first cystal drops they quickly run back to priest and wait for the enemy to come kill then move out to the second.third,forth and everytime a cryistal drops quickly run back or if u see his health dropping, And yes even titan source is doable simply start from droks get your henchies and fight all the way back
Sphinx2k is offline   Reply With Quote
Old Dec 21, 2005, 05:09 PM // 17:09   #36
Jungle Guide
 
Tarkin's Avatar
 
Join Date: Dec 2005
Profession: W/N
Default

Yes u can do all quests and missions with only henchs ( i do high priest, thunder head, desert... kill glitch...), but some quests and missions will do to hard as bored to do only with henchs...
High priest u must go to first area of crystals, and dont fight run back the first patrols is coming... kill and go to area of crystal... when u kill the crystal keeper the second patrol will come run and defend priest...
Or make like me... in the begin of quest has a team of foes.. kill all and let a necro foe alive... i cant remenber his name... bid something... dont mather a necro foe... and run... let preist fight them... them will fight forever no one can kill... run get crystals kill patrols and return to help priest...
Well the titans quests are veryyyyyyyyyyyyy hard to do with henchs... like DNK... i think this will impossible... but u can have lots of fun only with henchs...
Tarkin is offline   Reply With Quote
Reply


Share This Forum!  
 
Thread Tools
Display Modes

Similar Threads
Thread Thread Starter Forum Replies Last Post
Though the game with henchies. Sledge The Riverside Inn 28 Jun 24, 2005 01:14 PM // 13:14
Muke The Riverside Inn 116 Jun 10, 2005 07:38 PM // 19:38
Than The Riverside Inn 4 Jun 07, 2005 06:07 PM // 18:07
midnyte13 Gladiator's Arena 25 May 31, 2005 01:08 PM // 13:08


All times are GMT. The time now is 07:42 AM // 07:42.